Cover and Header Image Courtesy of Unity

Are you ready to learn a dope new skill that is not only fun but super useful? We got you. It’s time to tap into one of the fastest-growing spaces for creators.

Unity is the world’s leading real-time 3D development platform, giving anyone—from emerging creators to global technology, entertainment, and manufacturing brands—the most powerful and accessible tools to create RT3D content. FREE THE WORK is teaming up with Unity for an educational webinar designed to equip you with the knowledge you need to break into the real-time tech industry and teach you how to utilize Unity for film, TV, and animation. Learn from Unity engineer and technical animator Andrea Bobick and Unity instructional designer Megan O’Connor as they discuss how you can use Unity to power your creativity and take your projects to the next level. No prior experience or ownership of the software necessary.

By the end of the webinar, you will be able to answer these questions:

  1. What can Unity be used for?

  2. What are roles and careers in the animation industry people can explore?

  3. What do you need to know to get started?

  4. How is animation created in Unity?

This is an opportunity to explore a new world and elevate your skill set to the next level. Don’t miss it.

The webinar will be facilitated via Zoom on Thursday, April 30th at 1 p.m. PST / 4 p.m. EST. Click here to register!

After the session, head over to the Unity site for complimentary access to Unity Learn Premium until June 20. Get exclusive access to Unity experts, live interactive sessions, on-demand learning resources, and more.

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From left to right: Sherman by Unity ; Heretic by Unity ; Norman's Island by Little Mountain Animation

Megan O'Connor


Megan is an artist and educator interested in the intersection of technology, media, art, and education. At Unity Technologies she’s an instructional designer focused on media and entertainment. Prior to Unity, Megan worked at UC San Francisco’s School of Medicine rolling out virtual reality in their curriculum. She produced a graphic novel-style massive open online course for Stanford’s Program in Writing and Rhetoric. She produced hundreds of videos and podcasts as a principal producer and director at UC San Diego. And she was an artist-in-residence at the Homestead National Monument of America.

Andrea Bobick


Andrea is an avid storyteller. By day she’s a Solution’s Engineer and Technical Animator at Unity Technologies and by night she’s a prolific comic book artist. At Unity, Andrea works with some of the most well-known entertainment and games companies helping them explore and understand all the possibilities of real-time technology born from games. She’s worked at Hanger 13 as a Technical Animator, GSN (TV and Games) as an animator and tech artist, and at Idle Games and Electronic Arts as an animator. She can write pipeline tools, troubleshoot and resolve complex technical issues, and animate kittens.

Unity is the creator of the world’s most widely-used real-time 3D development platform, giving developers around the world the tools to create rich, interactive 2D, 3D, VR and AR experiences. The company’s 1000 person development team keeps Unity at the bleeding-edge of technology by working alongside partners such as Google, Facebook, Oculus and Microsoft to ensure optimized support for the latest releases and platforms. Games and experiences made with Unity have reached ~3 billion devices worldwide and were installed more than 28 billion times in the last 12 months. Unity’s renowned flexibility gives developers the power to target and optimize their creations for 25+ platforms including Xbox One, PlayStation 4, Gameroom (Facebook), SteamVR (PC & Mac), Oculus, PSVR, Gear VR, HoloLens, ARKit (Apple), ARCore (Google) and more. Unity also offers solutions and services for connecting with audiences including Unity Ads, Unity Analytics, Unity Asset Store, Unity Cloud Build, Unity Collaborate, Unity Connect, and Unity Certification.
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